Base class for all gesture related input channels. More...
#include <InputChannelGesture.h>
Inherits AzFramework::InputChannel.
Inherited by Gestures::InputChannelGestureClickOrTap, Gestures::InputChannelGestureDrag, Gestures::InputChannelGestureHold, Gestures::InputChannelGesturePinch, Gestures::InputChannelGestureRotate, and Gestures::InputChannelGestureSwipe.
| Classes | |
| struct | Type | 
| Base class for gesture types that are exposed to the editor.  More... | |
| Public Member Functions | |
| AZ_CLASS_ALLOCATOR (InputChannelGesture, AZ::SystemAllocator) | |
| AZ_RTTI (InputChannelGesture, "{A26F1958-7AF7-48AB-87AA-12AD76088BCA}", InputChannel) | |
| InputChannelGesture (const AzFramework::InputChannelId &inputChannelId, const AzFramework::InputDevice &inputDevice) | |
| AZ_DISABLE_COPY_MOVE (InputChannelGesture) | |
| ~InputChannelGesture () override=default | |
| Default destructor. | |
Base class for all gesture related input channels.
| 
 | inlineexplicit | 
Constructor
| [in] | inputChannelId | Id of the input channel being constructed | 
| [in] | inputDevice | Input device that owns the input channel |