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| AZ_CLASS_ALLOCATOR (InputChannelGestureDrag, AZ::SystemAllocator) |
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| AZ_RTTI (InputChannelGestureDrag, "{A860D040-5931-4232-915E-7B41E747853F}", InputChannel) |
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| InputChannelGestureDrag (const AzFramework::InputChannelId &inputChannelId, const AzFramework::InputDevice &inputDevice, const Config &config) |
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| AZ_DISABLE_COPY_MOVE (InputChannelGestureDrag) |
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| ~InputChannelGestureDrag () override |
| Destructor.
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| AZ_CLASS_ALLOCATOR (InputChannelGesture, AZ::SystemAllocator) |
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| AZ_RTTI (InputChannelGesture, "{A26F1958-7AF7-48AB-87AA-12AD76088BCA}", InputChannel) |
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| InputChannelGesture (const AzFramework::InputChannelId &inputChannelId, const AzFramework::InputDevice &inputDevice) |
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| AZ_DISABLE_COPY_MOVE (InputChannelGesture) |
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| ~InputChannelGesture () override=default |
| Default destructor.
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| AZ_CLASS_ALLOCATOR (RecognizerDrag, AZ::SystemAllocator) |
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| AZ_RTTI (RecognizerDrag, "{B244C54C-1F5C-420E-8F47-025AFEB7A499}", RecognizerContinuous) |
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| RecognizerDrag (const Config &config=GetDefaultConfig()) |
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int32_t | GetPriority () const override |
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bool | OnPressedEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
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bool | OnDownEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
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bool | OnReleasedEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
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Config & | GetConfig () |
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const Config & | GetConfig () const |
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void | SetConfig (const Config &config) |
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AZ::Vector2 | GetStartPosition () const |
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AZ::Vector2 | GetCurrentPosition () const |
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AZ::Vector2 | GetDelta () const |
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float | GetDistance () const |
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| AZ_CLASS_ALLOCATOR (RecognizerContinuous, AZ::SystemAllocator) |
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| AZ_RTTI (RecognizerContinuous, "{A8B16552-E1F3-4469-BEB8-5D209554924E}", IRecognizer) |
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| AZ_CLASS_ALLOCATOR (IRecognizer, AZ::SystemAllocator) |
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| AZ_RTTI (IRecognizer, "{C3E00298-1953-465F-A360-EBC10B62BFE8}", CustomData) |
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void | Enable () |
| Enable this gesture recognizer.
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void | Disable () |
| Disable this gesture recognizer.
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AZ::s32 | GetPriority () const override |
| AzFramework::InputChannelNotifications::GetPriority
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void | OnInputChannelEvent (const AzFramework::InputChannel &inputChannel, bool &o_hasBeenConsumed) override |
| AzFramework::InputChannelNotifications::OnInputChannelEvent
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virtual bool | OnPressedEvent (const AZ::Vector2 &screenPositionPixels, uint32_t pointerIndex)=0 |
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virtual bool | OnDownEvent (const AZ::Vector2 &screenPositionPixels, uint32_t pointerIndex)=0 |
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virtual bool | OnReleasedEvent (const AZ::Vector2 &screenPositionPixels, uint32_t pointerIndex)=0 |
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Input channel that recognizes continuous drag gestures.