The interface for managing network spawnables. More...
#include <INetworkSpawnableLibrary.h>
Inherited by Multiplayer::NetworkSpawnableLibrary.
Public Member Functions | |
AZ_RTTI (INetworkSpawnableLibrary, "{A3CF809C-6C1D-4B43-B2C4-3901B5DE1ABE}") | |
virtual void | BuildSpawnablesList ()=0 |
virtual void | ProcessSpawnableAsset (const AZStd::string &relativePath, AZ::Data::AssetId id)=0 |
virtual AZ::Name | GetSpawnableNameFromAssetId (AZ::Data::AssetId assetId)=0 |
virtual AZ::Data::AssetId | GetAssetIdByName (AZ::Name name)=0 |
The interface for managing network spawnables.
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pure virtual |
Implemented in Multiplayer::NetworkSpawnableLibrary.