Open 3D Engine Multiplayer Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented functions with links to the class documentation for each member:
- g -
GenerateMigrationPacket() :
Multiplayer::EntityReplicator
,
Multiplayer::PropertyPublisher
GenerateUpdatePacket() :
Multiplayer::EntityReplicator
,
Multiplayer::PropertyPublisher
Get() :
Multiplayer::NetworkEntityTracker
,
Multiplayer::RewindableObject< BASE_TYPE, REWIND_SIZE >
GetAabb() :
Multiplayer::FullOwnershipEntityDomain
,
Multiplayer::IEntityDomain
,
Multiplayer::NullEntityDomain
GetAgentType() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
GetAllowEntityMigration() :
Multiplayer::NetBindComponent
GetAlwaysRelevantToClientsSet() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetAlwaysRelevantToServersSet() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetAuditTrialFilter() :
Multiplayer::MultiplayerDebugAuditTrail
GetChangeDirty() :
Multiplayer::NetworkEntityTracker
GetClientServerValues() :
Multiplayer::IMultiplayerAuditingDatum
,
Multiplayer::MultiplayerAuditingDatum< T >
,
Multiplayer::MultiplayerAuditingDatum< AZStd::string >
,
Multiplayer::MultiplayerAuditingDatum< bool >
GetComponentGemName() :
Multiplayer::MultiplayerComponentRegistry
GetComponentId() :
Multiplayer::NetworkEntityRpcMessage
GetComponentInputDeltaLogs() :
Multiplayer::NetworkInput
GetComponentName() :
Multiplayer::MultiplayerComponentRegistry
GetComponentPropertyName() :
Multiplayer::MultiplayerComponentRegistry
GetComponentRpcName() :
Multiplayer::MultiplayerComponentRegistry
GetConnection() :
Multiplayer::ClientToServerConnectionData
,
Multiplayer::IConnectionData
,
Multiplayer::ServerToClientConnectionData
GetConnectionDataType() :
Multiplayer::ClientToServerConnectionData
,
Multiplayer::IConnectionData
,
Multiplayer::ServerToClientConnectionData
GetCurrentBlendFactor() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
GetCurrentHostTimeMs() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
GetData() :
Multiplayer::NetworkEntityUpdateMessage
GetEntity() :
Multiplayer::INetworkEntityManager
,
Multiplayer::MultiplayerController
,
Multiplayer::NetworkEntityManager
GetEntityCount() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetEntityDomain() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetEntityHandle() :
Multiplayer::MultiplayerController
,
Multiplayer::NetBindComponent
GetEntityId() :
Multiplayer::MultiplayerController
,
Multiplayer::NetworkEntityRpcMessage
,
Multiplayer::NetworkEntityUpdateMessage
GetEstimatedSerializeSize() :
Multiplayer::NetworkEntityRpcMessage
,
Multiplayer::NetworkEntityUpdateMessage
GetExternalSessionCertificate() :
Multiplayer::ISessionHandlingProviderRequests
GetHasValidPrefabId() :
Multiplayer::NetworkEntityUpdateMessage
GetHierarchicalEntities() :
Multiplayer::NetworkHierarchyRequests
GetHierarchicalRoot() :
Multiplayer::NetworkHierarchyRequests
GetHostBlendFactor() :
Multiplayer::INetworkTime
GetHostFrameId() :
Multiplayer::INetworkTime
GetHostId() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetHostTimeMs() :
Multiplayer::INetworkTime
GetInputOrder() :
Multiplayer::MultiplayerController
,
Multiplayer::NetworkHierarchyRootComponentController
GetIsDelete() :
Multiplayer::NetworkEntityUpdateMessage
GetLastSerializedValue() :
Multiplayer::RewindableObject< BASE_TYPE, REWIND_SIZE >
GetMaxProxyEntityReplicatorSendCount() :
Multiplayer::IReplicationWindow
,
Multiplayer::NullReplicationWindow
,
Multiplayer::ServerToClientReplicationWindow
GetMultiplayerComponentData() :
Multiplayer::MultiplayerComponentRegistry
GetMultiplayerComponentRegistry() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetMultiplayerComponentVersionHashes() :
Multiplayer::MultiplayerComponentRegistry
GetName() :
Multiplayer::IMultiplayerAuditingDatum
,
Multiplayer::MultiplayerAuditingDatum< T >
,
Multiplayer::MultiplayerAuditingDatum< AZStd::string >
,
Multiplayer::MultiplayerAuditingDatum< bool >
GetNetBindComponent() :
Multiplayer::ConstNetworkEntityHandle
,
Multiplayer::MultiplayerComponent
,
Multiplayer::MultiplayerController
,
Multiplayer::NetworkEntityTracker
GetNetEntityId() :
Multiplayer::ConstNetworkEntityHandle
,
Multiplayer::MultiplayerController
,
Multiplayer::NetBindComponent
GetNetEntityIdById() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetNetworkEntityAuthorityTracker() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetNetworkEntityManager() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
GetNetworkEntityTracker() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
GetNetworkRole() :
Multiplayer::NetworkEntityUpdateMessage
GetNetworkTime() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
GetNextSpawnPoint() :
Multiplayer::ISimplePlayerSpawner
,
Multiplayer::SimplePlayerSpawnerComponent
GetNextSpawnPointIndex() :
Multiplayer::ISimplePlayerSpawner
,
Multiplayer::SimplePlayerSpawnerComponent
GetOwner() :
Multiplayer::MultiplayerController
GetOwnerName() :
Multiplayer::NetworkInput
GetOwningConnectionId() :
Multiplayer::NetBindComponent
GetPrefabAssetId() :
Multiplayer::NetBindComponent
GetPrefabEntityId() :
Multiplayer::NetBindComponent
,
Multiplayer::NetworkEntityUpdateMessage
GetPrevious() :
Multiplayer::RewindableObject< BASE_TYPE, REWIND_SIZE >
GetRaw() :
Multiplayer::NetworkEntityTracker
GetReliability() :
Multiplayer::NetworkEntityRpcMessage
GetReplicationManager() :
Multiplayer::ClientToServerConnectionData
,
Multiplayer::IConnectionData
,
Multiplayer::ServerToClientConnectionData
GetReplicationSet() :
Multiplayer::IReplicationWindow
,
Multiplayer::NullReplicationWindow
,
Multiplayer::ServerToClientReplicationWindow
GetRewindingConnectionId() :
Multiplayer::INetworkTime
GetRpcDeliveryType() :
Multiplayer::NetworkEntityRpcMessage
GetRpcIndex() :
Multiplayer::NetworkEntityRpcMessage
GetRpcParams() :
Multiplayer::NetworkEntityRpcMessage
GetShouldSpawnNetworkEntities() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
GetSpawnPointCount() :
Multiplayer::ISimplePlayerSpawner
,
Multiplayer::SimplePlayerSpawnerComponent
GetSpawnPoints() :
Multiplayer::ISimplePlayerSpawner
,
Multiplayer::SimplePlayerSpawnerComponent
GetStats() :
Multiplayer::IMultiplayer
GetSystemVersionHash() :
Multiplayer::MultiplayerComponentRegistry
GetUnalteredHostFrameId() :
Multiplayer::INetworkTime
GetWasMigrated() :
Multiplayer::NetworkEntityUpdateMessage
Generated on Wed Apr 23 2025 10:48:04 for Open 3D Engine Multiplayer Gem API Reference by
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