Open 3D Engine TextureAtlas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| AtlasCoordinates (TextureAtlasNamespace) |
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| TextureAtlasNotifications (TextureAtlasNamespace) | |||
TextureAtlasSystemComponent::AtlasInfo (TextureAtlasNamespace) | TextureAtlasRequests (TextureAtlasNamespace) | ||||||
AtlasBuilderComponent (TextureAtlasBuilder) |
| hash_case_insensitive (TextureAtlasNamespace) | TextureAtlas (TextureAtlasNamespace) | TextureAtlasSystemComponent (TextureAtlasNamespace) | |||
AtlasBuilderInput (TextureAtlasBuilder) |
| TextureAtlasAsset (TextureAtlasNamespace) | |||||
AtlasBuilderWorker (TextureAtlasBuilder) | equal_to_case_insensitive (TextureAtlasNamespace) | TextureAtlasImpl (TextureAtlasNamespace) | |||||
ImageDimension (TextureAtlasBuilder) | |||||||