Open 3D Engine Vegetation Gem API Reference 23.10.0
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Vegetation::DescriptorWeightSelectorComponent Class Reference

#include <DescriptorWeightSelectorComponent.h>

Inherits AZ::Component, DescriptorSelectorRequestBus::Handler, and DescriptorWeightSelectorRequestBus::Handler.

Public Member Functions

 AZ_COMPONENT (DescriptorWeightSelectorComponent, DescriptorWeightSelectorComponentTypeId)
 
 DescriptorWeightSelectorComponent (const DescriptorWeightSelectorConfig &configuration)
 
void Activate () override
 
void Deactivate () override
 
bool ReadInConfig (const AZ::ComponentConfig *baseConfig) override
 
bool WriteOutConfig (AZ::ComponentConfig *outBaseConfig) const override
 
void SelectDescriptors (const DescriptorSelectorParams &params, DescriptorPtrVec &descriptors) const override
 

Static Public Member Functions

static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void Reflect (AZ::ReflectContext *context)
 

Protected Member Functions

SortBehavior GetSortBehavior () const override
 
void SetSortBehavior (SortBehavior behavior) override
 
GradientSignal::GradientSampler & GetGradientSampler () override
 

Friends

template<typename , typename >
class LmbrCentral::EditorWrappedComponentBase
 

Detailed Description

Default placement logic for vegetation in an area


The documentation for this class was generated from the following file: