Open 3D Engine WhiteBox Gem API Reference 23.10.0
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WhiteBox::IntersectionAndRenderData Struct Reference

#include <EditorWhiteBoxComponentModeTypes.h>

Public Attributes

GeometryIntersectionData m_whiteBoxIntersectionData
 The vertices/edges/polygons created from the white box source data to perform ray-casts against.
 
EdgeRenderData m_whiteBoxEdgeRenderData
 All edges we might want to draw for the mesh (including both 'user' and 'mesh' edges).
 

Detailed Description

Group data use for both intersection and rendering (data for edges is used both for rendering and intersection).


The documentation for this struct was generated from the following file: