Open 3D Engine AzCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::AttributeInvoker< void * >.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (AttributeReader, AZ::SystemAllocator) | |
Public Member Functions inherited from AZ::AttributeInvoker< void * > | |
AZ_CLASS_ALLOCATOR (AttributeInvoker, AZ::SystemAllocator) | |
bool | Read (U &value, Args &&...args) |
bool | Invoke (Args &&...args) |
AttributeInvoker (const void *&instance, Attribute *attrib) | |
AttributeInvoker (void *&&instance, Attribute *attrib) | |
Attribute * | GetAttribute () const |
void *& | GetInstance () |
const void *& | GetInstance () const |