Open 3D Engine Multiplayer Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
- o -
OnAcceptMatchAsyncComplete() :
Multiplayer::MatchmakingAsyncRequestNotifications
OnConnectToSimulationFail() :
Multiplayer::MultiplayerEditorServerNotifications
OnConnectToSimulationSuccess() :
Multiplayer::MultiplayerEditorServerNotifications
OnCreateSessionAsyncComplete() :
Multiplayer::SessionAsyncRequestNotifications
OnCreateSessionBegin() :
Multiplayer::SessionNotifications
OnCreateSessionEnd() :
Multiplayer::SessionNotifications
OnDestroySessionBegin() :
Multiplayer::SessionNotifications
OnDestroySessionEnd() :
Multiplayer::SessionNotifications
OnEditorConnectionAttempt() :
Multiplayer::MultiplayerEditorServerNotifications
OnEditorConnectionAttemptsFailed() :
Multiplayer::MultiplayerEditorServerNotifications
OnEditorSendingLevelData() :
Multiplayer::MultiplayerEditorServerNotifications
OnEditorSendingLevelDataFailed() :
Multiplayer::MultiplayerEditorServerNotifications
OnEditorSendingLevelDataSuccess() :
Multiplayer::MultiplayerEditorServerNotifications
OnEditorServerProcessStoppedUnexpectedly() :
Multiplayer::MultiplayerEditorServerNotifications
OnEntityActivated() :
Multiplayer::EntityReplicator
,
Multiplayer::MultiplayerDebugHierarchyReporter
OnImGuiUpdate() :
Multiplayer::MultiplayerDebugAuditTrail
,
Multiplayer::MultiplayerDebugHierarchyReporter
,
Multiplayer::MultiplayerDebugPerEntityReporter
OnInit() :
Multiplayer::NetworkHierarchyChildComponent
,
Multiplayer::NetworkHierarchyRootComponent
OnJoinSessionAsyncComplete() :
Multiplayer::SessionAsyncRequestNotifications
OnLeaveSessionAsyncComplete() :
Multiplayer::SessionAsyncRequestNotifications
OnMatchAcceptance() :
Multiplayer::MatchmakingNotifications
OnMatchComplete() :
Multiplayer::MatchmakingNotifications
OnMatchError() :
Multiplayer::MatchmakingNotifications
OnMatchFailure() :
Multiplayer::MatchmakingNotifications
OnNetworkActivated() :
Multiplayer::MultiplayerComponent
OnPlayerJoin() :
Multiplayer::IMultiplayerSpawner
,
Multiplayer::SimplePlayerSpawnerComponent
OnPlayerLeave() :
Multiplayer::IMultiplayerSpawner
,
Multiplayer::SimplePlayerSpawnerComponent
OnPlayModeEnd() :
Multiplayer::MultiplayerEditorServerNotifications
OnResolveAliases() :
Multiplayer::NetworkEntityManager
OnRootSpawnableAssigned() :
Multiplayer::NetworkEntityManager
OnRootSpawnableReady() :
Multiplayer::MultiplayerSystemComponent
OnSearchSessionsAsyncComplete() :
Multiplayer::SessionAsyncRequestNotifications
OnServerAcceptanceReceived() :
Multiplayer::MultiplayerEditorSystemComponent
OnServerLaunched() :
Multiplayer::MultiplayerEditorServerNotifications
OnServerLaunchFail() :
Multiplayer::MultiplayerEditorServerNotifications
OnSessionHealthCheck() :
Multiplayer::MultiplayerSystemComponent
,
Multiplayer::SessionNotifications
OnStartMatchmakingAsyncComplete() :
Multiplayer::MatchmakingAsyncRequestNotifications
OnStopMatchmakingAsyncComplete() :
Multiplayer::MatchmakingAsyncRequestNotifications
OnTick() :
Multiplayer::MultiplayerSystemComponent
OnUpdateSessionBegin() :
Multiplayer::SessionNotifications
OnUpdateSessionEnd() :
Multiplayer::SessionNotifications
operator const BASE_TYPE &() :
Multiplayer::RewindableObject< BASE_TYPE, REWIND_SIZE >
operator!=() :
Multiplayer::RewindableFixedVector< TYPE, SIZE >
,
Multiplayer::RewindableObject< BASE_TYPE, REWIND_SIZE >
operator=() :
Multiplayer::RewindableFixedVector< TYPE, SIZE >
,
Multiplayer::RewindableObject< BASE_TYPE, REWIND_SIZE >
operator==() :
Multiplayer::ConstNetworkEntityHandle
,
Multiplayer::RewindableFixedVector< TYPE, SIZE >
,
Multiplayer::RewindableObject< BASE_TYPE, REWIND_SIZE >
operator[]() :
Multiplayer::RewindableFixedVector< TYPE, SIZE >
Generated on Wed Apr 23 2025 10:48:04 for Open 3D Engine Multiplayer Gem API Reference by
1.12.0