Open 3D Engine StartingPointCamera Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 NCamera
 CAcquireByEntityId
 CAcquireByTag
 CFaceTargetThis behavior will cause the camera to rotate to face the target
 CFollowTargetFromAngle
 CFollowTargetFromDistance
 COffsetCameraPositionUse this behavior to offset the camera's position by a fixed amount
 COffsetPositionOffset Position will offset the current LookAt target transform by "Positional Offset"
 CRotateThis behavior will rotate the calculated camera transform
 CRotateCameraLookAt
 CSlideAlongAxisBasedOnAngle