Open 3D Engine Gestures Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Gestures | |
RecognizerClickOrTap | |
Config | |
RecognizerDrag | |
Config | |
RecognizerHold | |
Config | |
RecognizerPinch | |
Config | |
RecognizerRotate | |
Config | |
RecognizerSwipe | |
Config | |
IRecognizer | Base class for all gesture recognizers |
ScreenPosition | |
RecognizerDiscrete | Base class for all discrete gesture recognizers |
RecognizerContinuous | Base class for all continuous gesture recognizers |
GesturesSystemComponent | |
InputChannelGesture | Base class for all gesture related input channels |
Type | Base class for gesture types that are exposed to the editor |
InputChannelGestureClickOrTap | Input channel that recognizes discrete click or tap gestures |
TypeAndConfig | The gesture configuration values that are exposed to the editor |
InputChannelGestureDrag | Input channel that recognizes continuous drag gestures |
TypeAndConfig | The gesture configuration values that are exposed to the editor |
InputChannelGestureHold | Input channel that recognizes continuous hold gestures |
TypeAndConfig | The gesture configuration values that are exposed to the editor |
InputChannelGesturePinch | Input channel that recognizes continuous pinch gestures |
TypeAndConfig | The gesture configuration values that are exposed to the editor |
InputChannelGestureRotate | Input channel that recognizes continuous pinch gestures |
TypeAndConfig | The gesture configuration values that are exposed to the editor |
InputChannelGestureSwipe | Input channel that recognizes discrete click or tap gestures |
TypeAndConfig | The gesture configuration values that are exposed to the editor |
InputDeviceGestures | |
Gesture | All the input channel ids that identify standard gesture input |