Open 3D Engine NvCloth Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZStd | |
hash< NvCloth::GenericId< Tag > > | Enables NvCloth::GenericId<Tag> to be keys in hashed data structures |
NvCloth | |
Editor | |
MeshNodeHandler | |
Pipeline | |
ClothRule | This class represents the data of a cloth rule (aka cloth modifier) |
ClothRuleBehavior | |
ICloth | |
IClothConfigurator | |
IClothSystem | |
IFabricCooker | |
ISolver | |
ITangentSpaceHelper | |
GenericId | |
FabricCookedData | |
ClothComponent | Class for runtime Cloth Component |
Collider | Base collider class with transform and joint information |
SphereCollider | Describes the shape on an sphere collider |
CapsuleCollider | Describes the shape on an sphere collider |
ActorClothColliders | |
SkinningInfluence | One skinning influence of a vertex |
ActorClothSkinning | |
NonSimulatedVertex | |
SimulatedVertex | |
ClothComponentMesh | |
RenderData | |
ClothConstraints | Manages motion and separation constraints for cloth |
ClothDebugDisplay | Manages the debug display of a ClothComponentMesh |
ClothConfiguration | Configuration data for Cloth |
EditorClothComponent | Class for in-editor Cloth Component |
EditorSystemComponent | |
Cloth | Implementation of the ICloth and IClothConfigurator interfaces |
Fabric | |
FabricCooker | Implementation of the IFabricCooker interface |
Factory | |
NvClothTypesDeleter | |
Solver | |
SystemComponent | |
TangentSpaceHelper | Implementation of the ITangentSpaceHelper interface |
AzClothAllocator | System allocator to be used for all nvcloth library allocations |
MeshNodeInfo | |
SubMesh | Identifies a submesh inside the render mesh |
MeshClothInfo | Structure with all the cloth information asset helper can obtain from the mesh |
AssetHelper | Interface to obtain cloth information from inside an Asset |
MeshAssetHelper | Helper class to obtain cloth information from a Mesh Asset |