Open 3D Engine WhiteBox Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
m_appendedPolygonHandle :
WhiteBox::Api::AppendedPolygonHandles
m_bodyType :
WhiteBox::WhiteBoxColliderConfiguration
m_closestPolygonWithHandle :
WhiteBox::PolygonIntersection
m_fillColor :
WhiteBox::ManipulatorViewPolygon
m_intersection :
WhiteBox::PolygonIntersection
m_localIntersectionPoint :
WhiteBox::Intersection
m_outlineColor :
WhiteBox::ManipulatorViewPolygon
m_pickedFaceHandle :
WhiteBox::PolygonIntersection
m_relativeAssetPath :
WhiteBox::WhiteBoxSaveResult
m_restoredPolygonHandles :
WhiteBox::Api::AppendedPolygonHandles
m_tint :
WhiteBox::WhiteBoxMaterial
m_useTexture :
WhiteBox::WhiteBoxMaterial
m_vertexStartEndHidden :
WhiteBox::ManipulatorViewEdge
m_visible :
WhiteBox::WhiteBoxMaterial
m_whiteBoxEdgeRenderData :
WhiteBox::IntersectionAndRenderData
m_whiteBoxIntersectionData :
WhiteBox::IntersectionAndRenderData
m_whiteBoxMeshAddress :
WhiteBox::WhiteBoxMeshHandle
Generated on Wed Apr 23 2025 10:48:09 for Open 3D Engine WhiteBox Gem API Reference by
1.12.0