Open 3D Engine Terrain Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Index
A | C | D | E | I | J | M | T | V
  A  
EditorTerrainMacroMaterialComponent (Terrain)   MacroMaterialImageModifier (Terrain)   TerrainLayerSpawnerConfig (Terrain)   TerrainSurfaceGradientMapping (Terrain)   
EditorTerrainMacroMaterialComponentMode (Terrain)   MacroMaterialImageSizeData (Terrain)   TerrainMacroClipmapGenerationPass (Terrain)   TerrainSurfaceMaterialMapping (Terrain)   
Aabb2i (Terrain)   EditorTerrainModule (Terrain)   MeshConfiguration (Terrain)   TerrainMacroColorModificationNotifications (Terrain)   TerrainSurfaceMaterialsListComponent (Terrain)   
  C  
EditorTerrainPhysicsColliderComponent (Terrain)   ModifiedImageRegion (Terrain)   TerrainMacroColorModifications (Terrain)   TerrainSurfaceMaterialsListConfig (Terrain)   
EditorTerrainSurfaceGradientListComponent (Terrain)   
  T  
TerrainMacroMaterialComponent (Terrain)   TerrainSystem (Terrain)   
ClipmapBounds (Terrain)   EditorTerrainSurfaceMaterialsListComponent (Terrain)   TerrainMacroMaterialConfig (Terrain)   TerrainSystemComponent (Terrain)   
ClipmapBoundsDescriptor (Terrain)   EditorTerrainSystemComponent (Terrain)   TerrainAreaHeightRequests (Terrain)   TerrainMacroMaterialManager (Terrain)   TerrainSystemServiceRequests (Terrain)   
ClipmapBoundsRegion (Terrain)   EditorTerrainWorldComponent (Terrain)   TerrainAreaMaterialNotifications (Terrain)   TerrainMacroMaterialNotifications (Terrain)   TerrainWorldComponent (Terrain)   
TerrainClipmapManager::ClipmapData::ClipmapCenter (Terrain)   EditorTerrainWorldDebuggerComponent (Terrain)   TerrainAreaMaterialRequests (Terrain)   TerrainMacroMaterialRequests (Terrain)   TerrainWorldConfig (Terrain)   
ClipmapConfiguration (Terrain)   EditorTerrainWorldRendererComponent (Terrain)   TerrainAreaSurfaceRequests (Terrain)   TerrainMeshManager (Terrain)   TerrainWorldDebuggerComponent (Terrain)   
TerrainClipmapManager::ClipmapData::ClipmapToWorldScale (Terrain)   EditorWrappedComponentBase (LmbrCentral)   TerrainClipmapDebugPass (Terrain)   TerrainModule (Terrain)   TerrainWorldDebuggerConfig (Terrain)   
TerrainClipmapManager::ClipmapData::ClipmapWorldCenter (Terrain)   
  I  
TerrainClipmapManager (Terrain)   TerrainPhysicsColliderComponent (Terrain)   TerrainWorldRendererComponent (Terrain)   
  D  
TerrainDebugQueryVisualizerConfig (Terrain)   TerrainPhysicsColliderConfig (Terrain)   TerrainWorldRendererConfig (Terrain)   
ImageTileBuffer (Terrain)   TerrainDetailClipmapGenerationPass (Terrain)   TerrainPhysicsSurfaceMaterialMapping (Terrain)   
  V  
DetailMaterialConfiguration (Terrain)   
  J  
TerrainDetailMaterialManager (Terrain)   TerrainRaycastContext (Terrain)   
  E  
TerrainFeatureProcessor (Terrain)   TerrainSpawnerRequests (Terrain)   Vector2i (Terrain)   
JsonTerrainWorldConfigSerializer (Terrain)   TerrainHeightGradientListComponent (Terrain)   TerrainSurfaceDataSystemComponent (Terrain)   
EditorSurfaceTagListProvider (Terrain)   
  M  
TerrainHeightGradientListConfig (Terrain)   TerrainSurfaceDataSystemConfig (Terrain)   
EditorTerrainHeightGradientListComponent (Terrain)   TerrainLayerPriorityComparator (Terrain)   TerrainSurfaceGradientListComponent (Terrain)   
EditorTerrainLayerSpawnerComponent (Terrain)   MacroMaterialData (Terrain)   TerrainLayerSpawnerComponent (Terrain)   TerrainSurfaceGradientListConfig (Terrain)   
A | C | D | E | I | J | M | T | V