Open 3D Engine AzFramework API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ | |
Reflection | |
DescriptorAttributes | |
AzFramework | Namespace for file functions |
ViewportColors | Various colors used by the editor and shared between objects |
ViewportConstants | Various constants used by the editor |
AzPhysics | |
JointVisualizationDefaults | Default colors, line widths etc for use when visualizing joints |
Physics | |
NameConstants | Constants for naming such as unit suffixes for physics properties |