Open 3D Engine AzFramework API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Namespace List
Here is a list of all documented namespaces with brief descriptions:
[detail level 123]
oNAZ
|\NReflection
| \NDescriptorAttributes
oNAzFrameworkNamespace for file functions
|oNViewportColorsVarious colors used by the editor and shared between objects
|\NViewportConstantsVarious constants used by the editor
oNAzPhysics
|\NJointVisualizationDefaultsDefault colors, line widths etc for use when visualizing joints
\NPhysics
 \NNameConstantsConstants for naming such as unit suffixes for physics properties