Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 NAZReopen namespace to define DataPatch class
 NAZStdAZ namespace needs to be closed in order to specialize the AZStd::hash struct for AddressTypeElement and AddressType
 Nnedalloc
 Nstd
 NUtf8
 C_GUID
 CConsoleDataWrapper< BASE_TYPE, THREAD_SAFETY >
 Cmallinfo
 Cmalloc_chunk
 Cmalloc_params
 Cmalloc_segment
 Cmalloc_state
 Cmalloc_tree_chunk
 CThreadSafeQueueThread safe double-ended queue data structure